This game was created with a team during my December 2017 class at Full Sail University. The game pits four players against each other as they race to create a track that they can maneuver around in order to complete laps. The game is highly competitive and changeable, and allows players to adapt their own strategies for each game.
This game was incredibly intense to work on since it had to be developed and tested thoroughly in order to reach a near production level quality. My team worked hard at conceptualizing the game prior to creating the rules, and this helped streamline our process (until play testing became all consuming). I created the artwork for this game, and enjoyed breaking out the Copics to help accentuate our 80’s sci fi concept.